From Wikipedia, the free encyclopedia
This article is about a process that reduces the dynamic
range of audio signals. For processes that reduce the size
of digital audio files, see
audio data compression.
Audio level compression, also called dynamic range
compression, volume compression, compression,
limiting, or DRC (often seen in
DVD player settings) is a process that manipulates the
dynamic range of an audio signal. Compression is used during
sound recording, live
sound reinforcement, and
broadcasting to improve the perceived volume of audio. A
compressor is the device used to create compression.
|
Contents
-
1
Explanation
-
2
Limiting
-
3
Side-chaining
-
4
Multiband compression
-
5
Compressor features and usage
-
6
Common uses
-
6.1
Public spaces
-
6.2
Music production
-
6.3
Voice
-
6.4
Broadcasting
-
6.5
Marketing
-
7
Other uses
-
8
Compressors for software audio
players
-
9
See also
-
10
External links
-
11
References
|
Explanation
The relationship between input level, output level,
and gain reduction in a compressor
A compressor reduces the dynamic range of an audio signal if
its amplitude exceeds a threshold. The amount of gain reduction
is determined by a ratio control. For example, with a
ratio of 4:1, an increase of 4 dB
will be needed to increase the output signal level by 1 dB over
the threshold. Contrast this with the complementary process of
an
expander, which increases the dynamic range of a signal.
[1]
A compressor accomplishes its task of reducing dynamic range
by using a variable-gain
amplifier to reduce the
gain
of the signal. This is typically carried out in analog systems
by using a
voltage controlled amplifier which has its gain reduced as
the power of the input signal increases. Optical compressors use
a light sensitive diode (an
optocoupler) to detect changes in signal gain. This vintage
technique is believed by some to add smoother characteristics to
the signal, because the response times of the light and the
diode soften the attack and release.
An alternative technique is to insert the compressor in a
parallel signal path. This is known as
parallel compression, and can give a measure of dynamic
control without significant audible side effects.
Currently,
digital signal processing techniques are commonly used to
implement compression via
digital audio editors, or dedicated
workstations.
Limiting
A limiter is a compressor with a higher ratio, and generally
a faster attack time. There is no absolute consensus on what
ratio constitutes limiting as compared with compression, but
most engineers would consider anything with a ratio greater than
10:1 as limiting. Compression and limiting are no different in
process, just in degree and in the perceived effect. Engineers
sometimes refer to soft and hard limiting which are differences
of degree. The "harder" a limiter, the lower its threshold and
the higher its ratio.
Brick wall limiting effectively ensures that an audio
signal never exceeds the amplitude threshold that is set. In
practice, this is a ratio of 50:1 or greater. Sometimes it is
labeled as ∞:1 The sonic results of more than momentary and
infrequent hard limiting are usually characterized as harsh and
unpleasant; thus it is more appropriate as a safety device in
live and broadcast applications than as a sound-sculpting tool.
Some modern consumer electronics devices incorporate
limiters, such as AVLS (Automatic Volume Limiter System), found
on certain
Sony
audio products and the
PlayStation Portable.
- See also:
Clipping (audio)
Side-chaining
Side-chaining uses the dynamic level of another input to
control the compression level of the signal. This is used by
disc jockeys to lower the music volume automatically when
speaking, for example (known as
ducking). A frequency-specific compressor (often used
for de-essing) may be constructed by feeding a
high-pass filtered copy of the original signal into the
side-chain input of the compressor so that volume reduction on
the original signal only takes place when a specific frequency
is present in large amounts (such as
sibilant sounds that tend to overdrive
preemphasized media such as phonograph records and FM
radio). Another use of the side-chain in music production serves
to maintain a loud bass track, while still keeping the bass out
of the way of the drum when the drum hits.
Multiband compression
Multiband compressors are compressors that can act
differently on different frequency bands. It is as if each band
has its own compressor with its own threshold, ratio, attack,
and release. They are primarily an
audio mastering tool, but their inclusion in
digital audio workstation plug-in sets is increasing their
use among mix engineers. Hardware multiband compressors are also
commonly used in the on-air signal chain of a
radio station, either AM or FM, in order to increase the
station's apparent
loudness without fear of
overmodulation. Having a louder sound is often considered an
advantage in commercial competition. However, adjusting a
multiband output compressor of a radio station also requires
some sense of style and a good pair of ears. This is because the
constantly changing spectral balance between audio bands may
have an equalizing effect on the output, by dynamically
modifying the on-air frequency response.
Compressor features and usage
Compressors usually have controls to set how fast the
compressor responds to changes in input level, known as
attack, and how quickly the compressor returns to no gain
reduction once the input level falls below the threshold, known
as release. Because the loudness pattern of the source
material is modified by the compressor it may change the
character of the signal in subtle to quite noticeable ways
depending on the settings used.
A second control on a compressor is hard/soft knee. This
controls whether the bend in the response curve is a sharp angle
or has a rounded edge. A soft knee reduces the audible change
from uncompressed to compressed, especially for higher ratios
where the changeover is more noticeable.
[2]
An audio engineer might use a compressor in a subtle way in
order to reduce the dynamic range of source material in order to
allow it to be recorded optimally on a medium with a more
limited dynamic range than the source signal, or they might use
a compressor in order to deliberately change the character of an
instrument being processed.
Engineers wishing to achieve dynamic range reduction with few
obvious effects might choose a relatively low threshold and low
compression ratio so that the source material is being
compressed very slightly most of the time. To deliberately
soften the attack of a snare drum, they might choose a fast
attack time and a moderately fast release time combined with a
higher threshold. To accentuate the attack of the snare, they
might choose a slower attack time to avoid affecting the initial
transient. It is easier to successfully apply these controls if
the user has a basic knowledge of musical instrument acoustics.
Because the compressor is reducing the gain (or level) of the
signal, the ability to add a fixed amount of make-up gain
at the output is provided so that an optimum level can be used.
Common uses
Public spaces
Compression is often used to make music sound louder without
increasing its peak amplitude. By compressing the peak (or
loudest) signals, it becomes possible to increase the overall
gain (or volume) of a signal without exceeding the dynamic
limits of a reproduction device or medium. The net effect, when
compression is applied along with a gain boost, is that
relatively quiet sounds become louder, while louder sounds
remain unchanged.
Compression is often applied in this manner in audio systems
for restaurants, retail, and similar public environments, where
background music is played at a relatively low volume and needs
to be compressed not just to keep the volume fairly constant,
but also in order for relatively quiet parts of the music to be
audible over ambient noise, or audible at all.
Music production
Compression is sometimes used to reduce the volume of one
audio source when another audio source reaches a certain level;
see Side-Chaining above.
Compression can also be used on instrument sounds to create
effects not-primarily-focused on boosting
loudness. For instance, drum and cymbal sounds tend to decay
quickly, but a compressor can make the sound appear to have a
more sustained tail. Guitar sounds are often compressed in order
to obtain a fuller, more sustained sound.
Compression is also often used in music production to make
performances more consistent in dynamic range so that they "sit"
in the mix of other instruments better and maintain consistent
attention from the listener. Vocal performances in
rock music or
pop music are usually compressed in order to make them stand
out from the surrounding instruments and to add to the clarity
of the vocal performance.
Voice
A compressor can be used to reduce sibilance ('ess' sounds)
in vocals by feeding the compressor with an EQ set to the
relevant frequencies, so that only those frequencies activate
the compressor. If unchecked, sibilance could cause distortion
even if sound levels are not very high. This usage is called
'de-essing'.
[3]
Compression is used in voice communications in
amateur radio that employ
SSB
modulation. Often it is used to make a particular station's
signal more readable to a distant station, or to make one's
station's transmitted signal stand out against others. This
occurs especially in
pileups where amateur radio stations are competing for the
opportunity to talk to a
DX station. Since an SSB signal's
amplitude depends on the level of
modulation, the net result is that the average amplitude of
the signal and hence average transmitted power would be stronger
than it would be had compression not been used.[1]
Most modern amateur radio SSB transceivers have speech
compressors built in.
Compression is also used in
land mobile radio, especially in transmit audio of
professional
walkie-talkies and in
remote control dispatch consoles.
Broadcasting
Compression is used extensively in
broadcasting to boost the perceived volume of sound while
reducing the dynamic range of source audio (typically CDs) to a
range that can be accommodated by the narrower-range broadcast
signal. Broadcasters in most countries have legal limits on
instantaneous peak volume they may broadcast. Normally these
limits are met by permanently inserted hardware in the on-air
chain (see multiband
compression above).
The same recording can have very different dynamics when
heard via
AM,
FM, CD,
or other media (although
frequency response and
noise are large factors as well).
Marketing
In recent years (as
of 2006), record companies have been increasing the overall
volume of commercial albums (particularly
rock music and
pop music) by using higher and higher degrees of compression
during
mastering, sometimes impacting sound quality.[4]
This phenomenon has been referred to as the "loudness
war".
Most television commercials are compressed heavily in order
to achieve near-maximum perceived loudness while staying within
permissible limits.
Other uses
A compressor is sometimes used to reduce the dynamic range of
a signal for transmission, to be expanded afterwards. This
reduces the effects of a channel with limited dynamic range. See
Companding.
Gain pumping, where a regular amplitude peak (such as a kick
drum) causes the rest of the mix to change in volume due to the
compressor, is generally avoided in music production. However,
many dance musicians use this phenomenon in a creative way,
causing the mix to alter in volume rhythmically in time with the
beat.
Compressors for software audio players
Some
software audio players support
plugins which implement compression. These can be used to
increase the perceived volume of audio tracks, or to even out
the volume of highly-variable music (such as
classical music, or a playlist spanning many music types).
This improves the listenability of audio when played through
poor-quality speakers, or when played in noisy environments
(such as in a car or during a party). Such software may also be
used in
micro-broadcasting or home-based audio mastering.
Available software includes:
-
Winamp plugins:
-
Stereo Tool (also available as a
command line
wav-to-wav tool:
standalone version)
-
Rock Steady
-
Volume Leveler 15
-
Sound Solution
-
Volume Logic, available for
Windows Media Player,
iTunes,
RealPlayer, and other platforms
The Winamp plugins can also be enabled for Windows Media
Player and other players via
ffdshow.
To achieve volume-compressed playback on devices other than
computer-based audio players, files may need to be processed via
the above software then output as
wavs,
mp3s,
or other audio formats.
See also
-
Squelch
-
Automatic gain control
-
Gain compression
External links
-
An overview of compression w. a more practical user friendly
approach (also a wiki)
-
Description of expansion, compression, and limiting in an
audio processor
-
Some short definitions
-
Dynamic range compression
-
Understanding compressors and compression
-
A discussion on how overuse of compression on modern compact
discs is ruining the sound and dynamic range with particular
reference to "Vapor Trails" by Rush
References
- ^ "HF
Radio Systems & Circuits", Sabin & Schoenike, editors.
Noble, 1998, pp. 13-25, 271-290
Categories:
Sound technology |
Audio engineering