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WIKIBOOKS
DISPONIBILI
?????????

ART
- Great Painters
BUSINESS&LAW
- Accounting
- Fundamentals of Law
- Marketing
- Shorthand
CARS
- Concept Cars
GAMES&SPORT
- Videogames
- The World of Sports

COMPUTER TECHNOLOGY
- Blogs
- Free Software
- Google
- My Computer

- PHP Language and Applications
- Wikipedia
- Windows Vista

EDUCATION
- Education
LITERATURE
- Masterpieces of English Literature
LINGUISTICS
- American English

- English Dictionaries
- The English Language

MEDICINE
- Medical Emergencies
- The Theory of Memory
MUSIC&DANCE
- The Beatles
- Dances
- Microphones
- Musical Notation
- Music Instruments
SCIENCE
- Batteries
- Nanotechnology
LIFESTYLE
- Cosmetics
- Diets
- Vegetarianism and Veganism
TRADITIONS
- Christmas Traditions
NATURE
- Animals

- Fruits And Vegetables



ARTICLES IN THE BOOK

  1. ACNielsen
  2. Advertising
  3. Affiliate marketing
  4. Ambush marketing
  5. Barriers to entry
  6. Barter
  7. Billboard
  8. Brainstorming
  9. Brand
  10. Brand blunder
  11. Brand equity
  12. Brand management
  13. Break even analysis
  14. Break even point
  15. Business model
  16. Business plan
  17. Business-to-business
  18. Buyer leverage
  19. Buying
  20. Buying center
  21. Buy one, get one free
  22. Call centre
  23. Cannibalization
  24. Capitalism
  25. Case studies
  26. Celebrity branding
  27. Chain letter
  28. Co-marketing
  29. Commodity
  30. Consumer
  31. Convenience store
  32. Co-promotion
  33. Corporate branding
  34. Corporate identity
  35. Corporate image
  36. Corporate Visual Identity Management
  37. Customer
  38. Customer satisfaction
  39. Customer service
  40. Database marketing
  41. Data mining
  42. Data warehouse
  43. Defensive marketing warfare strategies
  44. Demographics
  45. Department store
  46. Design
  47. Designer label
  48. Diffusion of innovations
  49. Direct marketing
  50. Distribution
  51. Diversification
  52. Dominance strategies
  53. Duopoly
  54. Economics
  55. Economies of scale
  56. Efficient markets hypothesis
  57. Entrepreneur
  58. Family branding
  59. Financial market
  60. Five and dime
  61. Focus group
  62. Focus strategy
  63. Free markets
  64. Free price system
  65. Global economy
  66. Good
  67. Haggling
  68. Halo effect
  69. Imperfect competition
  70. Internet marketing
  71. Logo
  72. Mail order
  73. Management
  74. Market
  75. Market economy
  76. Market form
  77. Marketing
  78. Marketing management
  79. Marketing mix
  80. Marketing orientation
  81. Marketing plan
  82. Marketing research
  83. Marketing strategy
  84. Marketplace
  85. Market research
  86. Market segment
  87. Market share
  88. Market system
  89. Market trends
  90. Mass customization
  91. Mass production
  92. Matrix scheme
  93. Media event
  94. Mind share
  95. Monopolistic competition
  96. Monopoly
  97. Monopsony
  98. Multi-level marketing
  99. Natural monopoly
  100. News conference
  101. Nielsen Ratings
  102. Oligopoly
  103. Oligopsony
  104. Online marketing
  105. Opinion poll
  106. Participant observation
  107. Perfect competition
  108. Personalized marketing
  109. Photo opportunity
  110. Planning
  111. Positioning
  112. Press kit
  113. Price points
  114. Pricing
  115. Problem solving
  116. Product
  117. Product differentiation
  118. Product lifecycle
  119. Product Lifecycle Management
  120. Product line
  121. Product management
  122. Product marketing
  123. Product placement
  124. Profit
  125. Promotion
  126. Prototyping
  127. Psychographic
  128. Publicity
  129. Public relations
  130. Pyramid scheme
  131. Qualitative marketing research
  132. Qualitative research
  133. Quantitative marketing research
  134. Questionnaire construction
  135. Real-time pricing
  136. Relationship marketing
  137. Retail
  138. Retail chain
  139. Retail therapy
  140. Risk
  141. Sales
  142. Sales promotion
  143. Service
  144. Services marketing
  145. Slogan
  146. Spam
  147. Strategic management
  148. Street market
  149. Supply and demand
  150. Supply chain
  151. Supply Chain Management
  152. Sustainable competitive advantage
  153. Tagline
  154. Target market
  155. Team building
  156. Telemarketing
  157. Testimonials
  158. Time to market
  159. Trade advertisement
  160. Trademark
  161. Unique selling proposition
  162. Value added


 

 
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    ENGLISHGRATIS.COM è un sito personale di
    Roberto Casiraghi e Crystal Jones
    email: robertocasiraghi at iol punto it

    Roberto Casiraghi           
    INFORMATIVA SULLA PRIVACY              Crystal Jones


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MARKETING
This article is from:
http://en.wikipedia.org/wiki/Product_Lifecycle_Management

All text is available under the terms of the GNU Free Documentation License: http://en.wikipedia.org/wiki/Wikipedia:Text_of_the_GNU_Free_Documentation_License 

Product lifecycle management

From Wikipedia, the free encyclopedia

(Redirected from Product Lifecycle Management)

Product lifecycle management (PLM) is the process of managing the entire lifecycle of a product from its conception, through design and manufacture, to service and disposal[1]. It is one of the four cornerstones of a corporation's information technology structure [2]. All companies need to manage communications and information with their customers (CRM-Customer Relationship Management) and their suppliers (SCM-Supply Chain Management) and the resources within the enterprise (ERP-Enterprise Resource Planning). In addition, manufacturing engineering companies must also develop, describe, manage and communicate information about their products (PLM).

Documented benefits include:[3] [4]

  • Reduced time to market
  • Improved product quality
  • Reduced prototyping costs
  • Savings through the re-use of original data
  • A framework for product optimization
  • Reduced waste
  • Savings through the complete integration of engineering workflows

Product Lifecycle Management (PLM) is more to do with managing descriptions and properties of a product through its development and useful life, mainly from a business/engineering point of view; whereas Product life cycle management (PLC) is to do with the life of a product in the market with respect to business/commercial costs and sales measures.[5]

Introduction to development process

The core of PLM is in the creation and central management of all product data and the technology used to access this information and knowledge. PLM as a discipline emerged from tools such as CAD/CAM and PDM, but can be viewed as the integration of these tools with methods, people and the processes through all stages of a product’s life[6]. It is not just about software technology but is also a business strategy [7].

For simplicity the stages described are shown in a traditional sequential engineering workflow. The exact order of event and tasks will vary according to the product and industry in question but the main process are:[8]

  • Conceive
    • Specification
    • Concept design
  • Design
    • Detailed design
    • Validation and analysis (simulation)
    • Tool design
  • Realize
    • Manufacturing Planning
    • Manufacture
    • Build/Assemble
    • Test (quality check)
  • Service
    • Sale and Deliver
    • Use
    • Maintain and Support
    • Dispose

The major key point events are:

  • Order
  • Idea
  • Kick-off
  • Design freeze.
  • Launch

The reality is however more complex, people and departments cannot perform their tasks in isolation and one activity cannot simply finish and the next activity start. Design is an iterative process, often designs need to be modified due to manufacturing constrains or conflicting requirements. Where exactly a customer order fits into the time line depends on the industry type, whether the products are for example Build to Order, Engineer to Order, or Assemble to Order.

Phases of product lifecycle and corresponding technologies

Many software solutions have been developed to organize and integrate the different phases of a product’s lifecycle. PLM should not be seen as a single software product but a collection of software tools and working methods integrated together to address either single stages of the lifecycle or connect different tasks or manage the whole process. Some software providers cover the whole PLM range while others a single niche application. Some applications can span many fields of PLM with different modules within the same data model. An overview of the fields within PLM is covered here. It should be noted however that the simple classifications do not always fit exactly, many areas overlap and many software products cover more than one area or do not fit easily into one category. It should also not be forgotten that one of the main goals of PLM is to collect knowledge that can be reused for other projects and to coordinate simultaneous concurrent development of many products. It is about business processes, people and methods as much as software application solutions. Although PLM is mainly associated with engineering tasks it also involves marketing activities such as Product Portfolio Management (PPM), particularly with regards to New product introduction (NPI).

Phase 1: Conceive

Imagine, Specify, Plan, Innovate

The first stage in the development of a product idea is the definition of its requirements based on customer, company, market and regulatory bodies’ viewpoints. From this a specification of the products major technical parameters can be defined. Although often this task is carried out using standard office software packages there are for the field of requirements management a number of specialized software tools available.

Parallel to the requirements specification the initial concept design work is carried out defining the visual aesthetics of the product together with its main functional aspects. For the Industrial Design, Styling, work many different medias are used from pencil and paper, clay models to 3D CAID Computer-aided industrial design software.

Phase 2: Design

Describe, Define, Develop, Test, Analyze and Validate

This is where the detailed design and development of the product’s form starts, progressing to prototype testing, through pilot release to full product launch. It can also involve redesign and ramp for improvement to existing products. The main tool used for design and development is CAD Computer-aided design. This can be simple 2D Drawing / Drafting or 3D Parametric Feature Based Solid/Surface Modelling, Such software includes technology such as Hybrid Modeling, Reverse Engineering, KBE (Knowledge-Based Engineering), Assembly construction. It covers many engineering disciplines including: Mechanical; Electrical; Electronic and Architectural. Along with the actual creation of geometry there is the analysis of the components and product assemblies. Simulation, validation and optimization tasks are carried out using CAE (Computer-aided engineering) software either integrated in the CAD package or stand-alone. These are used to perform tasks such as:- Stress analysis, FEA (Finite Element Analysis); Kinematics; Computational fluid dynamics (CFD); and mechanical event simulation (MES). CAQ (Computer-aided quality) is used for tasks such as Dimensional Tolerance (engineering) Analysis. Another task performed at this stage is the sourcing of bought out components, possibly with the aid of Procurement systems.

Phase 3: Realize

Manufacture, Make, Build, Procure, Produce, Sale and Deliver

Once the design of the product’s components is complete the method of manufacturing is defined. This includes CAD tasks such as tool design; creation of CNC Machining instructions for the product’s parts as well as tools to manufacture those parts, using integrated or separate CAM Computer-aided manufacturing software. This will also involve analysis tools for process simulation for operations such as casting, molding, and die press forming. Once the manufacturing method has been identified MPM – (Manufacturing Process Management) comes into play. This involves CAPE (Computer-aided Production Engineering) or CAP/CAPP – (Production Planning) tools for carrying out Factory, Plant and Facility Layout and Production Simulation. For example: Press-Line Simulation; and Industrial Ergonomics; as well as tool selection management. Once components are manufactured their geometrical form and size can be checked against the original CAD data with the use of Computer Aided Inspection equipment and software. Parallel to the engineering tasks, sales product configuration and marketing documentation work will be taking place. This could include transferring engineering data (geometry and part list data) to a web based sales configurator and other Desktop Publishing systems.

Phase 4: Service

Use, Operate, Maintain, Support, Sustain, Phase-out, Retire, Recycle and Disposal

The final phase of the lifecycle involves managing of in service information. Providing customers and service engineers with support information for repair and maintenance, as well as waste management/recycling information. This involves using such tools as Maintenance, Repair and Overhaul Management (MRO) software.

All phases: product lifecycle

Communicate, Manage and Collaborate

None of the above phases can be seen in isolation. In reality a project does not run sequentially or in isolation of other product development projects. Information is flowing between different people and systems. A major part of PLM is the co-ordination of and management of product definition data. This includes managing engineering changes and release status of components; configuration product variations; document management; planning project resources and timescale and risk assessment.

For these tasks graphical, text and metadata such as product BOMs (Bill of Materials) needs to be managed. At the engineering departments level this is the domain of PDM – (Product Data Management) software, at the corporate level EDM (Enterprise Data Management) software, these two definitions tend to blur however but it is typical to see two or more data management systems within an organization. These systems are also linked to other corporate systems such as SCM, CRM, and ERM. Associated with these system are Project Management Systems for Project/Program Planning.

This central role is covered by numerous Collaborative Product Development tools which run throughout the whole lifecycle and across organizations. This requires many technology tools in the areas of Conferencing, Data Sharing and Data Translation. The field being Product visualization which includes technologies such as DMU (Digital Mock-Up), Immersive Virtual Digital prototyping (Virtual reality) and Photo realistic Imaging.

Product development processes and methodologies

A number of established methodologies have been adopted by PLM and been further advanced. Together with PLM digital engineering techniques, they have been advanced to meet company goals such as reduced time to market and lower production costs. Reducing lead times is a major factor as getting a product to market quicker than the competition will help with higher revenue and profit margins and increase market share.

These techniques include:-

  • Concurrent engineering workflow
  • Bottom-up design
  • Top-down design
  • Front loading design workflow
  • Design in context
  • Modular design.
  • NPD New product development
  • DFSS Design for Six Sigma
  • DFMA Design for manufacture / assembly
  • Digital simulation engineering.
  • Requirement driven design
  • Specification managed validation

Concurrent engineering workflow

This is a workflow that instead of working sequentially through the stages a number of tasks is carried out in parallel. For example starting tool design before the detailed design of the product is finished; or the engineer started on detail design solid models before the concept design surfaces models are complete. Although this does not necessarily reduce the amount of manpower required for a project it does drastically reduce lead times and thus time to market. Feature based CAD systems have for many years allowed the simultaneous work on 3D solid model and the 2D drawing by means of 2 separate files with the drawing looking at the data in the model, when the model changes the drawing will associatively update. Some CAD packages also allow associative copying of geometry between files. This allows, for example, the copying of a part design into the files used by the tooling designer. The manufacturing engineer can then start work on tools before the final design freeze, when a design changes size or shape the tool geometry will then update. Concurrent engineering also has the added benefit of providing better and more immediate communication between departments, reducing the chance of costly, late design changes. It adopts a problem prevention method as compared to the problem solving and re-designing method of traditional sequential engineering.

Bottom-up design

Bottom-up design is where the definition of 3D models of a product starts with the construction of individual components. These are then virtually brought together in sub-assemblies of more than one level until the full product is digitally defined. This is sometime known as the review structure showing how the product will look like. The BOM contains all of the physical (solid) components; it may (but not also) contain other items required for the final product BOM such as paint, glue, oil and other materials.

Top-down design

Top-down design follows closer the true design process This starts with a layout model, often a simple 2D sketch define basic size and some major defining parameters. Geometry from this is associatively copied down to the next level which represents different sub-systems of the product. The geometry in the sub-systems is then used to define more detail in levels below. Depending on the complexity of the product a number of levels of this assembly are created until the basic definition of components can be identified, such as position and principle dimensions. This information is then associatively copied to component files. In these files the components are detailed; this is where the classic bottom-up assembly starts. The top down assembly is sometime known as a control structure. If a single file is used to define the layout and parameters for the review structure it is often known as a skeleton file.

Front loading design and workflow

Front loading is taking Top down design to the next stage. The complete control structure and review structure as well as downstream data such as drawings, tooling development and CAM models is constructed before the product has been defined or a project kick-off has been authorised. These assemblies of files are a template from which a family of products can be constructed. When the decision has been made to go with a new product the parameters of the product are input into the template model and all the associated data is updated. Obviously predefined associative models will not be able to predict all possibilities and will require additional work. The main principle is that a lot of the experimental/investigative work has already been completed. A lot of knowledge is built into these templates to be reused on new products. This does require additional resources “upfront” but can drastically reduce the time between project kick-off and launch. Such methods do however require organisational changes as a large amount engineering skills are moved into “offline” development departments. It can be seen as an analogy to creating concept car to test out new technology for future products, but in this case the work is directly used for the next product generation.

Design in context

Individual components cannot be constructed in isolation. CAD models of components are designed within the context of part or all of the product being developed. This is achieved using assembly modelling techniques. Other components’ geometry can be seen and referenced within the CAD tool being used. The other components within the sub-assembly, may or may not have been constructed in the same system, their geometry being translated from other CPD formats. Some assembly checking such as DMU is also carried out using Product visualization software.

Major commercial players

Total spending on PLM software and services is estimated to be above $ 15 billion a year but is difficult to find any two market analysis reports that agree on figures [9]. [10]. Market growth estimates are in the 10% area.

Looking at segment split currently most of the revenue generated is in the area of EDA and high end MCAD (each above 15%) followed by AEC, low end MCAD and PDM (each above 10%) the other notable segment is CAE at above 5%. It is however predicted that the collaborative PDM and visualization areas will increase in dominance.

There are many companies that supply software to support the PLM process; the largest by revenue are mentioned here. Some companies such as UGS ($1.1B) and Dassault Systèmes ($1.1B ) provide software products that cover most of the areas of PLM functionality; some like PTC ($0.8B) cover a number of segments; other companies for example MSC Software($0.3B) provide packages specializing in specific topics. One company, Arena Solutions, provides on-demand PLM software. There are also companies whose main revenue is not from PLM but do attribute some of their income from PLM software, such as SAP($11B), SSA Global , Oracle Corporation and Autodesk ($1.5B). Other companies in this market, such as IBM ($88.9B), EDS ($19.8B), Accenture, Geometric Software Solutions, Tata Consultancy Services (TCS), ITC Infotech provide outsourcing and consulting services some of which is in the field of PLM. Many of these companies have emerged out of the CAD and PDM market. For a more comprehensive list see List of CAD companies.

See also

  • Collaborative Product Development
  • Product Life Cycle Management
  • New product development (NPD)
  • Building lifecycle management
  • Toolkits for User Innovation

References

  1. ^ About PLM. CIMdata.
  2. ^ Evans, Mike. The PLM Debate. Cambashi.
  3. ^ Day, Martin (2002.04.15). What is PLM. Cad Digest.
  4. ^ Hill, Sidney (2006.12.01). A winning strategy. Manufacturing Business Technology.
  5. ^ The "new" Product Lifecycle Management systems. pdma.
  6. ^ Teresko, John (2004.01.02). The PLM Revolution. IndustryWeek.
  7. ^ Stackpole, Beth (2003.05.15). There's a New App in Town. CIO Magazine.
  8. ^ Gould, Lawrence (2002.06.05). Additional ABCs About PLM. Automotive Design and Production.
  9. ^ CIMdata… (2006-10-11). Comprehensive Information and Analysis of the PLM Market. Press release.
  10. ^ Daratech (2006-03-13). PLM Market Projected to Reach $12 Billion in 2006, Up 14%. Press release.

Further reading

  • Stark, John (1 edition (August 27, 2004)). Product Lifecycle Management: 21st century Paradigm for Product Realisation (Hardcover). Springer. ISBN 1-85233-810-5.
  • "International Journal of Product Lifecycle Management (IJPLM)".

External links

  • University of Michigan's PLM Alliance
  • Georgia Institute of Technology's Product & Systems Lifecycle Management (PSLM) Center
  • Centre for Computational Technologies, India. PLM Program
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